How to Model Jewelry in Sketchup (without plugins)

How to Model Jewelry in Sketchup (without plugins)

Hey, what is up nation! In this session that we’re going to be making some jewelry in Sketchup. Okay, so we’re gonna do a few different
things I don’t know a ton about jewelry but I’m gonna make a ring and then put
it on a chain, so we’re just gonna sort of like deal with that and hopefully
teach you some things about modeling in Sketchup. Okay, so one of the things
that’s really important when you’re modeling in Sketchup is to recognize
that Sketchup has been designed for things in architecture. And I hesitate to
say that because it can be used for so many more things, but it’s really true.
The thing that Sketchup is best at is doing architecture. Like when you start
to get to curb things it’s much harder, so it’s best for architecture. But with
the same token when you start to get to detail things, it starts to get sort of
like out of alignment, and it’s really hard to model very small detailed things.
So jewelry is one of those things that’s very small, so what you need to do
because you’ll run into issues if you try to model the scales you need to
scale up, whatever you’re doing, so I’m looking at a ring here, ring sizes in the
United States looks like a size 4 ring, is the inside diameter is 0.586
inches, so I’m just gonna do seven eight five seven 586,
it that’s my radius, actually need half of that, 586, so 293.
Okay, so we’re gonna use this as sort of like our general, this is the size that
we want. I don’t know how thick ring is, but we’re
just gonna sort of eyeball it there, we’re not even gonna use that line
really, so like if I look at my ring now there’s a slight bevel on the edge, so
I’m just gonna make a line that goes up, that looks about right. And then copy
this down, delete this top line and then looks like there’s a slight you use the
arc here, so if I take my ring off really quick, it’s pretty flat on the inside and
then there’s a radius on the top and the bottom, so if I choose a two point arc
here, and that’s like too much, but we’re just
gonna fake this and for now and then we’ll adjust it. Okay, so I want to make this a component
for now, just copy this off to the side, make this a component, and the reason I’m doing this is because
it’s a symmetrical object, up along blue and I just want to sort of like see what
it looks like. So if I want a little bevel on this side, hit the right arrow, slightly. So I have this slight curve, and there’s
a way to get this, you want to try to minimize the kind of like sharp edges
that you get, I’m just gonna push this down a little bit and then I’m just
gonna round this a little bit more. So it’s a little smoother, there’s some
reason I can’t do.. because this line continued, and then do
the same thing here and just copy this over, flip it along the red. For some reason I can’t do that, so I’m just gonna this guy, right and then just continue this up a little
bit, so this is like certainly isn’t perfect,
but Sketchup is, it’s gonna kind of be that way, it’s hard to get things that
are absolutely precise. So this kind of looks like what my ring looks like this
is like the profile of it, this is the profile of it, so then after I have that,
he’s gonna bring this over, explode. Put that on there, now the one thing that
I kind of want to be careful of, is you undo this, I wanted to do the same thing,
but I want to add more sides, you can see that you can see the facets the sides of
the ring, currently and I just don’t want that to happen, I’m gonna draw a line
here as a reference and delete this line. So that’ll be my radius, so I don’t have to
type that in again. Now I have a much smoother line, and then draw another line
here, just select all these guys, right now I might want to delete that
line, make this into a group, so it doesn’t stick, and then rotate, hit the
plus arrow, so just lock to that axis, now when I rotate I’m gonna go there and
then just go 180 from there. Delete this line, explode, select my path, tools, follow
me, select my shape, there you go. I have a
pretty nice-looking ring, I’m just gonna change the color for reference, my ring
and I can hide these or delete them or whatever. It’s fine, my ring is actually a brushed
metal on the outside, and then
when it gets to the inside is actually a gold, and of course you didn’t delete
this guy you don’t need it, I’m just pressing in a B for the paint
bucket tool, you can see that. So that’s kind of what my ring looks
like. I mean, if you want like if you don’t like these shapes, you can always
change the style, so you don’t see them, you can also go around, this is a
little bit tough because everything’s together, but you can click it and hit
hide, and it’ll get rid of it. Alternatively, like if you’re doing just
a view, just two edges and turnoff edges, if you don’t want to see any of the
edges, so there’s a ring. Now the next thing that we want to do is to do sort
of like a necklace, so I’m gonna do something super simple here, is I’m just
gonna make our laws in just a lozenge shape. And I’m just gonna show the first
how to make like a chain-link necklace, so if I come out, let’s say, about here, I
don’t know anything about necklaces, so you’ll have to bear with me on this. Just
say like here, then come down, draw a circle at the
midpoint, and then just make sure on that green
axis or whatever axis you’re drawing in, so I have this shape, now I’m gonna hit
the right arrow, just up to the middle here, so it’s just a circle that I drew,
select my path, which is this guy and you can see there when I was selecting, I’m
going from bottom right to top left, that will select anything within the area, and
then when I got over here I hit control just to add, because if I would select
anything in here when I would deselect it by default when you select things I
don’t get rid of everything else you have selected, so just hit control and
you will also select that, while you have controls like that if
you hit the shift key it’ll make a minus selection, just like a tip, and then I
follow me with the just a little bit of lag, there I like if
I want a gold necklace or something I would do that, so obviously make this a
component, call this link, and then you know I’d like maybe I don’t really like
the shape of this, so I’m just gonna make it a little bit smaller, but obviously
you can see that when I do that it’s like kind of starts to get out of whack,
so just something to be aware of, as you
start to modify things, it might just be best for you to change your Lodge in
shape. Should it go like a darker color here, so it looks okay. Looks a little thin, but and then what
I’m going to do is copy this off so I hit M for move and then control a while
I was moving, and I made a copy, I want to rotate this, I wanna go 90 degrees, now it could
be helpful to have some sort of like reference point when I put this in. I’m just holding the mouse keys here, and
this isn’t going to be perfect most likely, should make sure there’s not like
a whole bunch of clipping, it looks pretty good. So now I have that. Make this a component, and links, now if I
have the distance here, just measure this really quickly. So I want to move this to, let’s say here,
say 39 feet, so if I type in, make sure you’re in that direction, the red, so I’m
just gonna hit the right arrow key and lock to the red axis, type 39 feet, it’s
not enough, type 42 feet. And that’s kind of like a
neat trick that you can do when you’re working in something like this. I saw I
like that, now if I hit times 8 it’ll make a bunch of those links, yeah. I could
do more than that if I wanted, so let’s say 20. Coming here down a little bit. Now if you remember, we scaled everything
up by a bunch, so we’re just sort of doing this very visually, so if I select
all of these things I’m just gonna hit ctrl+a to select on a PC, I’m on a Mac go
to beat command+a, and then go to the tape measure tool and select my diameter,
because I know what the diameter should be, and click, and it makes a line and
then I’m going to type what I want it to be, so I know 1.586
inches, do you want to resize model I guess you can see everything kind of
disappears, and zoom in, and now everything is to scale, but we have we
still have that detail that we want, like if I was to come in here originally
and try to do like a radius, we’ll probably able to see that I won’t be
able to do that, tiny radius. It’s just hard, it’s trying to lock on to
things and I can’t get a good small radius and it says too large for the
given radius, so if I change it to something else then I don’t have the
fidelity that I want, so why you need to model bigger than scale down, then the
last thing you might want to do in here is to make the necklace or in a necklace
shape right now, it’s very stiff and rigid, so if I select from bottom right
to top left, and then hold the plus key, you know, maybe you want to come in here
press Q for rotate the plus arrow or the up arrow, to lock to the blue axis and
then just rotate these, if I hit escape and the selection tool again, do you
select that guy, Q for rotate again, you know maybe this just give it a little bit more organic
feel to the chain, so you’re just trying to select the inside here, it doesn’t
need to be perfect. And we’ll just come back in a little bit
and I’ll show you sort of what this looks like. Alright, so there you go! I
think typically there’s a little ring that goes on whatever charm the necklace
is and the links connect to that, but this gives a pretty good indication of
if you want a model jewelry how you can do it. So if this video helped you, please
don’t forget to like, subscribe and share this video with your friends. And as
always, happy hacking! All right, designers! Just because this episode of designer hacks is over, doesn’t mean we’re leaving you out in the cold! Tony’s got tons of great content available at, so join design nation right now and we’ll see you on the next episode of designer hacks!

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